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AI Insights · Timothy · April 2022

Top 5 First Person Games in Romania Q1 2022

Discover the performance of the top 5 first-person games in Romania during Q1 2022, including trends in downloads, revenue, and active users.

Top 5 First Person Games in Romania Q1 2022

In the first quarter of 2022, the top five first-person games on the unified platform in Romania showed varying trends in downloads, revenue, and active users. Here's a closer look at their performance based on data from Sensor Tower.

Call of Duty®: Mobile from Activision Publishing, Inc. experienced a steady increase in weekly revenue, peaking at approximately $14.7K in the second week of February. Weekly downloads showed a slight decline throughout the quarter, starting at 6.3K in late December and dropping to around 3.4K by the end of March. Weekly active users saw a gradual decrease from 76.9K to 64.3K during the same period.

Standoff 2 by AXLEBOLT LTD had a notable peak in weekly active users, reaching 306.6K in mid-January. Weekly revenue remained relatively stable, with a high of $9.4K in the second week of January. Downloads started strong at 12.1K in early January but gradually declined to 7.3K by the end of March.

Minecraft from Mojang saw consistent weekly revenue, peaking at $7.9K in late December. Downloads remained relatively low, fluctuating between 414 and 838 throughout the quarter. Active users showed a slight increase, starting at 49.6K in late December and reaching 56.6K in early March.

Critical Strike CS: Online FPS by VERTIGOGAMES had a significant peak in weekly downloads, reaching 30.1K in early January. However, downloads gradually decreased to around 5.2K by the end of March. Weekly revenue remained modest, peaking at $2.3K at the end of January. Active users also saw a decline, starting at 105.5K in early January and dropping to 43.5K by the end of March.

Fishing Clash: Sport Simulator by Ten Square Games S.A. had a notable increase in weekly revenue, peaking at $11.4K in the third week of February. Downloads fluctuated, with a high of 2.9K in early January and a low of 995 in mid-February. Active users saw a gradual decline, starting at 25.6K in early January and ending at 16.2K by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022